Star Wars: Galactic Racer will show off ‘the sense of speed’ seen in The Phantom Menace, Fuse says

Star Wars: Galactic Racer aims to capture the blistering "sense of speed" made famous by The Phantom Menace’s podracing scenes, with Fuse Games confirming podracing, multiple vehicle types, cinematic camera options and deep customisation will define the arcade racer’s high-octane experience.

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Star Wars: Galactic Racer will showcase 'the sense of speed' seen in the podracing scenes of Star Wars: Episode I – The Phantom Menace, Fuse Games CEO Matt Webster has said
Star Wars: Galactic Racer will showcase 'the sense of speed' seen in the podracing scenes of Star Wars: Episode I – The Phantom Menace, Fuse Games CEO Matt Webster has said

Star Wars: Galactic Racer will showcase “the sense of speed” seen in the podracing scenes of Star Wars: Episode I – The Phantom Menace, Fuse Games CEO Matt Webster has said.

The upcoming racing title immediately drew comparisons to cult favourites Episode I: Racer and Racer Revenge when it was revealed at The Game Awards 2025 - positioning itself as a modern, arcade-focused successor - and Webster has now teased podracing will play a key role in Galactic Racer.

Speaking with GamesRadar+, the Fuse co-founder said: “You can’t really make a Star Wars racing experience and not have Podracing, can you?

“The core fantasy of the game is becoming an elite racing pilot in the Galactic League, and podracing is a pinnacle of speed and racing in the Star Wars galaxy.”

Webster explained that while podracing is central to the fantasy, Galactic Racer aims to go further by offering multiple vehicle types and “multiple expressions of speed,” from speedbikes and landspeeders to entirely new racecraft.

Much of that speed fantasy is delivered through careful camera work, as the default third-person view is tuned to maximise responsiveness and situational awareness, while alternative angles bring players closer to the vehicle to heighten velocity and danger.

A first-person cockpit view is also included for a more cinematic, immersive feel, designed to echo the intensity and chaos of Star Wars’ most iconic racing moments.

Beyond the track, Galactic Racer - which is slated to launch later this year - leans into deep customisation.

Set in the lawless Outer Rim, players can modify both the look and performance of their vehicles, allowing for personal expression and competitive fine-tuning across solo and multiplayer modes.

Webster teased: “Building your very own Star Wars racecraft is a dream I'm sure many of us have had for a long time and how you show up on the track is often as important as how well you race – especially against friends.”