Rockstar North boss Rob Nelson describes Grand Theft Auto VI as a 'step forward in all respects'

Rockstar North co-studio head Rob Nelson has teased Grand Theft Auto VI’s ambitious improvements, describing the upcoming open-world sequel as a major evolution of the franchise while revealing changes to its police system.

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Grand Theft Auto VI has been described as a 'step forward in all respects'
Grand Theft Auto VI has been described as a 'step forward in all respects'

Grand Theft Auto VI will represent a significant evolution of Rockstar Games’ blockbuster franchise, with Rockstar North co-studio head Rob Nelson describing the upcoming sequel as a "step forward in all respects".

Speaking to IGN, Nelson explained that Rockstar’s biggest challenge with Grand Theft Auto VI was finding the balance between introducing new ideas while preserving the elements that made previous entries so popular.

Nelson said: "I think the challenge for us on this game is the same as it is on any new game for us.

"How do we evolve and build upon the good things we have done before in all the ways these things need to evolve, but at the same time ensure that the game still has everything that made the previous games in this series resonate with people?"

While Grand Theft Auto VI has become one of the most anticipated entertainment releases of all time, Nelson said the pressure coming from Rockstar’s own team is greater than outside expectations.

He explained: "Everyone wants things to be perfect. We are nervous, of course, but also excited to see how people respond to this video and then ultimately the game."

Nelson said the sequel pushes the series forward through its world design, population density and character interactions, highlighting how much more alive the fictional state of Leonida feels compared with previous Rockstar worlds.

The Rockstar boss said: "It is definitely a step forward in all respects for us, the size of the world and how deep it feels. It’s a bit of a shock when you get in there and you see the density of the traffic, the density of population, and the fidelity of their responses to you."

The Rockstar developer also revealed that Grand Theft Auto VI will introduce changes to the Wanted system, making police pursuits more dependent on witnesses, alarms and player decisions.

Unlike previous games where committing crimes could immediately trigger police attention, Grand Theft Auto VI will require crimes to be reported before law enforcement responds.

Players will also have more options for escaping, including changing vehicles, disguising themselves, splitting up from companions and abandoning cars during pursuits.

Nelson explained that escaping a high-level wanted status will not always be about finding the fastest vehicle.

In crowded urban areas, players may need to leave the roads behind and move through alleys, fences and back routes on foot.

Grand Theft Auto VI launches on PlayStation 5 and Xbox Series X/S on November 19.