Fallout 76 crossplay isn’t out of the question, Creative Director says

Bethesda’s Bill LaCoste says Fallout 76 crossplay is “never a no” but technically difficult for the studio to add to the game.

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Bethesda’s Creative Director for Fallout 76 Bill LaCoste hasn’t closed the door on crossplay
Bethesda’s Creative Director for Fallout 76 Bill LaCoste hasn’t closed the door on crossplay

Bethesda’s Creative Director for Fallout 76 Bill LaCoste hasn’t closed the door on crossplay.

Fans have long voiced their desire to see the feature get added to the action-RPG, and LaCoste has now insisted Bethesda’s attitude to adding crossplay is “never a no”.

During an interview with the Iron Lord, he said: “It’s never a no, right? … those are decisions usually made at the very beginning of development, and right now it’s a huge technical lift for us to have crossplay or cross-progression on it.

“It’s something we get asked about constantly from players. I understand why, I feel the same way.

“I’d love to go play on Steam and then go play on Xbox or PlayStation and just have my character, but right now, it’s a little bit too difficult for us to pull off.”

LaCoste added that Bethsda's priority remains creating new content, and crossplay features risk drawing resources away from that work.

Alongside the crossplay discussion, Bethesda confirmed Burning Springs as the biggest update in years for Fallout 76, launching this December across all platforms.

The expansion introduces a scorched region of post-nuclear Ohio and new factions, bounty hunting missions, fresh weapons and gear, and even new aquatic lifeforms.

In a push to tie in with Amazon’s Fallout TV show, actor Walton Goggins will voice The Ghoul, who plays a central role in the expansion’s lore.

Bethesda says Burning Springs aims to be a compelling entry point for new and returning players alike, with content that caters to exploration, combat, and narrative.